Computer Vision is a key ingredient in developing great virtual reality technology. We are currently seeking exceptional engineers with a proven track record in a computer vision (e.g., segmentation, detection, recognition, tracking, SLAM, visual-inertial odometry, structure from motion and/or 3D reconstruction) to join our Computer Vision team in Zürich. As a computer vision engineer at Oculus, you'll be solving challenges at the forefront of computer vision that transform virtual reality from dream to reality. We're looking for a creative engineer to usher in the next era of human-computer interaction by solving hard and exciting computer vision problems. The position requires a PhD in computer science, robotics, computer engineering, or similar areas, and a strong background in software development, modeling, analysis, and system building.SOFTWARE ENGINEER (PHD UNIVERSITY GRAD) RESPONSIBILITIES
Develop creative computer vision and tracking software for a variety of Oculus products
Plan and execute cutting-edge research to advance Oculus product development
Develop novel real-time 3D scene reconstruction techniques and delivering accurate visual odometry systems
Apply machine learning to computer vision problems
Perform research that enables modeling and tracking the human body
Research and prototype techniques and algorithms for object detection and recognition
Develop robust software for integrating multiple sensors and tracking systems
Collaborate with HW and SW engineers to develop prototype solutions for tracking, detection and modeling
MINIMUM QUALIFICATIONS
Currently has or is in the process of obtaining a PhD degree or postdoctoral assignment in the field of Computer Vision, Machine Learning, Computer Graphics, Robotics or similar
5+ years experience with computer vision – specifically real-time tracking (e.g. of objects, hands, bodies, faces) or 3D reconstruction
3+ years of experience engineering in C++
Experience with computer vision/machine learning libraries such as OpenCV, Matlab, or Torch
Knowledge in machine learning, Bayesian filtering, information theory, and 3D geometry
Prototyping skills
Interpersonal skills: cross-group and cross-culture collaboration
Able to obtain work authorization in Switzerland
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